Uses of Interface
net.esper.pattern.Evaluator

Packages that use Evaluator
net.esper.pattern Pattern expression tree and pattern state objects, the later resembles pattern expression state for each active pattern instance 
 

Uses of Evaluator in net.esper.pattern
 

Classes in net.esper.pattern that implement Evaluator
 class EvalAndStateNode
          This class represents the state of an "and" operator in the evaluation state tree.
 class EvalEveryStateNode
          Contains the state collected by an "every" operator.
 class EvalFollowedByStateNode
          This class represents the state of a followed-by operator in the evaluation state tree.
 class EvalGuardStateNode
          This class represents the state of a "within" operator in the evaluation state tree.
 class EvalNotStateNode
          This class contains the state of an 'not' operator in the evaluation state tree.
 class EvalOrStateNode
          This class represents the state of a "or" operator in the evaluation state tree.
 class EvalRootStateNode
          This class is always the root node in the evaluation state tree representing any activated event expression.
 

Methods in net.esper.pattern that return Evaluator
 Evaluator EvalStateNode.getParentEvaluator()
          Returns the parent evaluator.
 

Methods in net.esper.pattern with parameters of type Evaluator
 EvalStateNode PatternStateFactoryImpl.makeAndStateNode(Evaluator parentNode, EvalAndNode evalAndNode, MatchedEventMap beginState, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeAndStateNode(Evaluator parentNode, EvalAndNode evalAndNode, MatchedEventMap beginState, Object stateNodeId)
          Makes a followed-by state node.
 EvalStateNode PatternStateFactoryImpl.makeEveryStateNode(Evaluator parentNode, EvalEveryNode evalEveryNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeEveryStateNode(Evaluator parentNode, EvalEveryNode evalEveryNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
          Makes a every-state node.
 EvalStateNode PatternStateFactoryImpl.makeFilterStateNode(Evaluator parentNode, EvalFilterNode evalFilterNode, MatchedEventMap beginState, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeFilterStateNode(Evaluator parentNode, EvalFilterNode evalFilterNode, MatchedEventMap beginState, Object stateNodeId)
          Makes a followed-by state node.
 EvalStateNode PatternStateFactoryImpl.makeFollowedByState(Evaluator parentNode, EvalFollowedByNode evalFollowedByNode, MatchedEventMap beginState, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeFollowedByState(Evaluator parentNode, EvalFollowedByNode evalFollowedByNode, MatchedEventMap beginState, Object stateObjectId)
          Makes a followed-by state node.
 EvalStateNode PatternStateFactoryImpl.makeGuardState(Evaluator parentNode, EvalGuardNode evalGuardNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeGuardState(Evaluator parentNode, EvalGuardNode evalGuardNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
          Makes a guard state node.
 EvalStateNode PatternStateFactoryImpl.makeNotNode(Evaluator parentNode, EvalNotNode evalNotNode, MatchedEventMap beginState, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeNotNode(Evaluator parentNode, EvalNotNode evalNotNode, MatchedEventMap beginState, Object stateNodeId)
          Makes a followed-by state node.
 EvalStateNode PatternStateFactoryImpl.makeObserverNode(Evaluator parentNode, EvalObserverNode evalObserverNode, MatchedEventMap beginState, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeObserverNode(Evaluator parentNode, EvalObserverNode evalObserverNode, MatchedEventMap beginState, Object stateNodeId)
          Makes a followed-by state node.
 EvalStateNode PatternStateFactoryImpl.makeOrState(Evaluator parentNode, EvalOrNode evalOrNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode PatternStateFactory.makeOrState(Evaluator parentNode, EvalOrNode evalOrNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
          Makes an or-state node.
 EvalStateNode EvalRootNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalOrNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalObserverNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalNotNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
abstract  EvalStateNode EvalNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
          Create the evaluation state node containing the truth value state for each operator in an event expression.
 EvalStateNode EvalGuardNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalFollowedByNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalFilterNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalEveryNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 EvalStateNode EvalAndNode.newState(Evaluator parentNode, MatchedEventMap beginState, PatternContext context, Object stateNodeId)
           
 void EvalStateNode.setParentEvaluator(Evaluator parentEvaluator)
          Sets the parent evaluator.
 

Constructors in net.esper.pattern with parameters of type Evaluator
EvalAndStateNode(Evaluator parentNode, EvalAndNode evalAndNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalEveryStateNode(Evaluator parentNode, EvalEveryNode everyNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalFilterStateNode(Evaluator parentNode, EvalFilterNode evalFilterNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalFollowedByStateNode(Evaluator parentNode, EvalFollowedByNode evalFollowedByNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalGuardStateNode(Evaluator parentNode, EvalGuardNode evalGuardNode, MatchedEventMap beginState, PatternContext context, Object stateObjectId)
          Constructor.
EvalNotStateNode(Evaluator parentNode, EvalNotNode evalNotNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalObserverStateNode(Evaluator parentNode, EvalObserverNode evalObserverNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalOrStateNode(Evaluator parentNode, EvalOrNode evalOrNode, MatchedEventMap beginState, PatternContext context)
          Constructor.
EvalStateNode(EvalNode factoryNode, Evaluator parentNode, Object stateObjectId)
          Constructor.
 


© 2007 EsperTech Inc.
All rights reserved.
Visit us at espertech.com